Consequently, there won’t be any more updates or hotfixes until the New Year. The team worked exceptionally hard this year, and many are already enjoying some well-deserved time off. Red Hook will be closed during the week between Christmas and New Year’s Eve. If you’re the type that likes to live on the edge-we encourage you to check it out, and let us know what you think! We expect to push it to the main branch in the first week or two of the New Year. This update will remain on the experimental branch throughout the holidays. For a full list, see the patch notes below. Torch and Trophy includes some interesting new features as well as numerous adjustments, improvements, and fixes. We’ve done internal testing, but sometimes there is no substitute for a larger test pool, in order to find all the gremlins. Torch and Trophy is destined for the main game branch, but we wish to use the Experimental branch to ensure that everything works properly. We use the Experimental Branch to test out higher risk updates that could benefit from hands-on testing in a live environment. Today we have released the Torch and Trophy update to Darkest Dungeon II via the EXPERIMENTAL BRANCH, which is an opt-in installation of the game. Darkest Dungeon II - 1 - Experimental Patch Notes
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